18-year old Macaria Magan begrudgingly joins her mother, a professor of archaeology, on excavation at Tikal, Guatemala. The fieldwork season is full of surprises, the kind that have career-making potential, but also attract unwanted attention...

In the rare moments when Mac is not preoccupied with her own future plans, she helps the team uncover and analyze sensational evidence of political intrigue in the Classic Maya period. But all that fieldwork must be getting to her because Mac begins to dream about the lives of the people whose remains and whose descendants surround her, especially a Maya woman named Iki on the eve of an unforgettable “arrival” in AD 378.

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TEAM

ART

Background Art - Tami Wicinas

http://www.tamiart.com/


Lead Character Art and Animation - Aspen Gavin Leavitt https://www.artbyazpen.com/

Character Art  - Mariel Jones

https://www.instagram.com/mar.dede.o/

Concept Art - Violette Avouac

https://violetteavouac.wixsite.com/violetteavouac

DESIGN AND ENGINEERING

Game Design and Programming - Israel Jones

https://www.linkedin.com/in/israel-jones-gamedev

Tools and System Engineering - Abdal Almuqhim

MUSIC AND SOUND

Isaac Mailach - Composer and Cello

https://isaacmailach.im/

Claire Hu - Sound Design

https://www.clairehere.com/

PRODUCTION AND WRITING

Director and Producer - Rudi Vanzin

Writing and Archaeology Advising - Dr. Alan Farahani

Made lovingly with Adventure Creator and Unity

https://www.adventurecreator.org/

 
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